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| 10.11.2008 at 03:50PM PDT, ID: 23807037 |
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Attachment Details
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The Solution Rating System
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With so many solutions, how can you tell which solutions are most likely to help you and which ones are not? To provide you with a tool to use, we rate our solutions based on various elements that most accurately determine if a solution is a quality solution. To explain what factors affect the solution rating, here are the elements we take into consideration when formulating our solution rating.
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//----CODED BY CRAIG CAMPBELL AT SCHOOL OF FLASH--------//
//-------- http://www.schoolofflash.com----------//
var music:Sound = new Sound(new URLRequest("fhtwaudio.mp3"));
var sc:SoundChannel;
var isPlaying:Boolean = false;
var pos:Number = 0;
var soundVolume:Number = 1;
var muted:Boolean = false;
mute_mc.buttonMode = true;
volume_mc.slider_mc.buttonMode = true;
pause_btn.addEventListener(MouseEvent.CLICK, pauseMusic);
function pauseMusic(e:Event):void
{
if (isPlaying)
{
pos = sc.position;
sc.stop();
isPlaying = false;
}
}
stop_btn.addEventListener(MouseEvent.CLICK, stopMusic);
function stopMusic(e:Event):void
{
if(sc != null)
{
sc.stop();
pos = 0;
isPlaying = false;
}
}
play_btn.addEventListener(MouseEvent.CLICK, playMusic);
function playMusic(e:Event):void
{
if (!isPlaying)
{
sc = music.play(pos);
isPlaying = true;
}
}
//---VOLUME SLIDER---//
var dragging:Boolean = false;
var rectangle:Rectangle = new Rectangle(0,0,100,0);
volume_mc.slider_mc.addEventListener(MouseEvent.MOUSE_DOWN, dragIt);
stage.addEventListener(MouseEvent.MOUSE_UP, dropIt);
function dragIt(e:Event):void
{
volume_mc.slider_mc.startDrag(false,rectangle);
dragging = true;
volume_mc.slider_mc.addEventListener(Event.ENTER_FRAME, adjustVolume);
}
function dropIt(e:Event):void
{
if (dragging)
{
volume_mc.slider_mc.stopDrag();
volume_mc.slider_mc.removeEventListener(Event.ENTER_FRAME, adjustVolume);
dragging = false;
}
}
function adjustVolume(e:Event):void
{
mute_mc.gotoAndPlay("On");
soundVolume = volume_mc.slider_mc.x / 100;
var st:SoundTransform = new SoundTransform(soundVolume);
if (sc != null)
{
sc.soundTransform = st;
muted = false;
}
}
mute_mc.addEventListener(MouseEvent.CLICK, mute);
function mute(e:MouseEvent):void
{
if (sc != null)
{
var st:SoundTransform;
if (muted)
{
st = new SoundTransform(soundVolume);
sc.soundTransform = st;
mute_mc.gotoAndStop("On");
muted = false;
}
else
{
st = new SoundTransform(0);
sc.soundTransform = st;
mute_mc.gotoAndStop("Mute");
muted = true;
}
}
}
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